Faye outfit
Faye outfit

Frostbite engine. (I did not work on the face).

Faye outfit
Faye outfit

Substance 3D Painter.

RAS_Anthem_FayeBody_SP_002.jpg
Alternate outfit texture variant
Alternate outfit texture variant

Substance 3D Painter.

Faye outfit hiRes/scupt
Faye outfit hiRes/scupt

ZBrush.

RAS_Anthem_FayeBody_ZB_002.jpg
RAS_Anthem_FayeBody_ZB_003.jpg
RAS_Anthem_FayeBody_ZB_004.jpg
RAS_Anthem_FayeBody_ZB_005.jpg
Faye outfit, wireframe
Faye outfit, wireframe
RAS_Anthem_FayeBody_SPwire_002.jpg
Owen outfit
Owen outfit

Frostbite engine. (I did not work on the head).

Owen outfit
Owen outfit

Substance 3D Painter.

RAS_Anthem_OwenBody_SP_002.jpg
RAS_Anthem_OwenBody_SP_003.jpg
Owen outfit hiRes/sculpt
Owen outfit hiRes/sculpt

ZBrush.

RAS_Anthem_OwenBody_ZB_002.jpg
RAS_Anthem_OwenBody_ZB_003.jpg
RAS_Anthem_OwenBody_ZB_004.jpg
RAS_Anthem_OwenBody_ZB_005.jpg
Owen outfit, wireframe
Owen outfit, wireframe
RAS_Anthem_OwenBody_SPwire_002.jpg
The Monitor
The Monitor

The Monitor in-game. Frostbite engine.

Built from a 3d concept by Alex Figini.

The Monitor
The Monitor

Substance 3D painter.

RAS_Anthem_Monitor_SP_002.jpg
RAS_Anthem_Monitor_SP_003.jpg
The Monitor, wireframe
The Monitor, wireframe
RAS_Anthem_Monitor_SP_005.jpg
NPC outfit hiRes/sculpt
NPC outfit hiRes/sculpt

ZBrush.

NPC outfit base textures
NPC outfit base textures

This was an early NPC character outfit built to help populate game levels. It was built in 3 sections (Upper, Mid, and Lower body) that were designed to be interchangeable with other NPC outfit sections, much of which were built by U Ri So. Textures were made neutral to allow for tintable colors and patterns, to vary the NPC model and texture combinations. Substance 3D Painter.

Scar Flyer
Scar Flyer

Scar Flyer with rifle, in-engine. Frostbite engine.

Scar Flyer textures
Scar Flyer textures

Substance 3D Painter.

Scar Flyer textures
Scar Flyer textures
Scar Flyer textures
Scar Flyer textures
Scar Flyer textures
Scar Flyer textures
Scar Flyer textures
Scar Flyer textures

Paint markings configuration/color tests.

Scar Flyer textures
Scar Flyer textures

Paint markings configuration/color tests.

Scar Flyer textures
Scar Flyer textures

Paint markings configuration/color tests.

Scar Flyer rifle
Scar Flyer rifle

Substance 3D Painter.

Scar Flyer rifle, wireframe
Scar Flyer rifle, wireframe
Wyvern sculpt
Wyvern sculpt

ZBrush.

Wyvern sculpt
Wyvern sculpt
Wyvern sculpt
Wyvern sculpt
Grabbits in-game
Grabbits in-game
Grabbit sculpt
Grabbit sculpt

ZBrush.

RAS_Anthem_Grabbit_ZB_002.jpg
RAS_Anthem_Grabbit_ZB_003.jpg
Freelancer Shotgun
Freelancer Shotgun

Substance 3D Painter.

Doctor character outfit, from Anthem 2017 gameplay trailer
Doctor character outfit, from Anthem 2017 gameplay trailer
Doctor character outfit
Doctor character outfit

Substance 3D Painter.

RAS_Anthem_Dr_SP_002.jpg
RAS_Anthem_Dr_SP_003.jpg
RAS_Anthem_Dr_SP_004.jpg
Doctor character outfit hiRes/sculpt
Doctor character outfit hiRes/sculpt

ZBrush.

RAS_Anthem_Dr_ZB_002.jpg
RAS_Anthem_Dr_ZB_003.jpg
Doctor character outfit, wireframe
Doctor character outfit, wireframe
RAS_Anthem_Dr_SPwire_002.jpg
RAS_Anthem_Dr_SPwire_003.jpg
Volt Rifle texture
Volt Rifle texture

This weapon was used in the Anthem 2017 E3 gameplay trailer, called "Jarra's Wrath" (Legendary Volt Rifle).

I created an initial block-in/proxy model to help determine size in relation to the Exo suit, as well as how possible attachment parts could work. I did NOT create the hiRes model in these screenshots, but did create the final textures shown. Our outsourcing art partners created the hiRes model. Frostbite engine.

Volt Rifle texture
Volt Rifle texture

Substance 3D Painter.

Faye outfit
Faye outfit
RAS_Anthem_FayeBody_SP_002.jpg
Alternate outfit texture variant
Faye outfit hiRes/scupt
RAS_Anthem_FayeBody_ZB_002.jpg
RAS_Anthem_FayeBody_ZB_003.jpg
RAS_Anthem_FayeBody_ZB_004.jpg
RAS_Anthem_FayeBody_ZB_005.jpg
Faye outfit, wireframe
RAS_Anthem_FayeBody_SPwire_002.jpg
Owen outfit
Owen outfit
RAS_Anthem_OwenBody_SP_002.jpg
RAS_Anthem_OwenBody_SP_003.jpg
Owen outfit hiRes/sculpt
RAS_Anthem_OwenBody_ZB_002.jpg
RAS_Anthem_OwenBody_ZB_003.jpg
RAS_Anthem_OwenBody_ZB_004.jpg
RAS_Anthem_OwenBody_ZB_005.jpg
Owen outfit, wireframe
RAS_Anthem_OwenBody_SPwire_002.jpg
The Monitor
The Monitor
RAS_Anthem_Monitor_SP_002.jpg
RAS_Anthem_Monitor_SP_003.jpg
The Monitor, wireframe
RAS_Anthem_Monitor_SP_005.jpg
NPC outfit hiRes/sculpt
NPC outfit base textures
Scar Flyer
Scar Flyer textures
Scar Flyer textures
Scar Flyer textures
Scar Flyer textures
Scar Flyer textures
Scar Flyer textures
Scar Flyer textures
Scar Flyer rifle
Scar Flyer rifle, wireframe
Wyvern sculpt
Wyvern sculpt
Wyvern sculpt
Grabbits in-game
Grabbit sculpt
RAS_Anthem_Grabbit_ZB_002.jpg
RAS_Anthem_Grabbit_ZB_003.jpg
Freelancer Shotgun
Doctor character outfit, from Anthem 2017 gameplay trailer
Doctor character outfit
RAS_Anthem_Dr_SP_002.jpg
RAS_Anthem_Dr_SP_003.jpg
RAS_Anthem_Dr_SP_004.jpg
Doctor character outfit hiRes/sculpt
RAS_Anthem_Dr_ZB_002.jpg
RAS_Anthem_Dr_ZB_003.jpg
Doctor character outfit, wireframe
RAS_Anthem_Dr_SPwire_002.jpg
RAS_Anthem_Dr_SPwire_003.jpg
Volt Rifle texture
Volt Rifle texture
Faye outfit

Frostbite engine. (I did not work on the face).

Faye outfit

Substance 3D Painter.

Alternate outfit texture variant

Substance 3D Painter.

Faye outfit hiRes/scupt

ZBrush.

Faye outfit, wireframe
Owen outfit

Frostbite engine. (I did not work on the head).

Owen outfit

Substance 3D Painter.

Owen outfit hiRes/sculpt

ZBrush.

Owen outfit, wireframe
The Monitor

The Monitor in-game. Frostbite engine.

Built from a 3d concept by Alex Figini.

The Monitor

Substance 3D painter.

The Monitor, wireframe
NPC outfit hiRes/sculpt

ZBrush.

NPC outfit base textures

This was an early NPC character outfit built to help populate game levels. It was built in 3 sections (Upper, Mid, and Lower body) that were designed to be interchangeable with other NPC outfit sections, much of which were built by U Ri So. Textures were made neutral to allow for tintable colors and patterns, to vary the NPC model and texture combinations. Substance 3D Painter.

Scar Flyer

Scar Flyer with rifle, in-engine. Frostbite engine.

Scar Flyer textures

Substance 3D Painter.

Scar Flyer textures
Scar Flyer textures
Scar Flyer textures
Scar Flyer textures

Paint markings configuration/color tests.

Scar Flyer textures

Paint markings configuration/color tests.

Scar Flyer textures

Paint markings configuration/color tests.

Scar Flyer rifle

Substance 3D Painter.

Scar Flyer rifle, wireframe
Wyvern sculpt

ZBrush.

Wyvern sculpt
Wyvern sculpt
Grabbits in-game
Grabbit sculpt

ZBrush.

Freelancer Shotgun

Substance 3D Painter.

Doctor character outfit, from Anthem 2017 gameplay trailer
Doctor character outfit

Substance 3D Painter.

Doctor character outfit hiRes/sculpt

ZBrush.

Doctor character outfit, wireframe
Volt Rifle texture

This weapon was used in the Anthem 2017 E3 gameplay trailer, called "Jarra's Wrath" (Legendary Volt Rifle).

I created an initial block-in/proxy model to help determine size in relation to the Exo suit, as well as how possible attachment parts could work. I did NOT create the hiRes model in these screenshots, but did create the final textures shown. Our outsourcing art partners created the hiRes model. Frostbite engine.

Volt Rifle texture

Substance 3D Painter.

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